Fast forward to the release of the M2, and there are plenty of emulators available with native Apple Silicon support. Most used Apple's Rosetta 2 transpiler, with varying degrees of success. When the M1 chip first launched in 2020, very few emulators had native Apple Silicon versions available. Native Apple Silicon Emulators Are Now Available Some apps (and games) simply won't run, and there's nothing you can do about it except hope that the publisher will see fit to update the app in time. There's a performance penalty for converting an app, and not everything works. While Rosetta 2 works remarkably well most of the time, it's not a perfect solution. Apple provided a "transpiler" which converts most apps written for Intel Macs into a format that can be used on the ARM-based processors, called Rosetta 2. With the arrival of Apple Silicon in 2020, the Mac hopped from the 64-bit x86 architecture used by Intel chips to an ARM-based in-house solution in the form of the M1. Despite efforts to turn that around with support for Apple Arcade, iPhone and iPad apps on the desktop, and a handful of third-party publishers releasing games on Steam and the Mac App Store, the Mac still misses out on the vast majority of games. The Mac is not seen traditionally as a gaming platform.
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